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Part VI. Drools Examples
Examples to help you learn Drools
Table of Contents
19. Examples
19.1. Getting the Examples
19.2. Hello World
19.3. State Example
19.3.1. Understanding the State Example
19.4. Fibonacci Example
19.5. Banking Tutorial
19.6. Pricing Rule Decision Table Example
19.6.1. Executing the example
19.6.2. The decision table
19.7. Pet Store Example
19.8. Honest Politician Example
19.9. Sudoku Example
19.9.1. Sudoku Overview
19.9.2. Running the Example
19.9.3. Java Source and Rules Overview
19.9.4. Sudoku Validator Rules (validate.drl)
19.9.5. Sudoku Solving Rules (sudoku.drl)
19.10. Number Guess
19.11. Conway's Game Of Life
19.12. Invaders
19.12.1. Invaders1Main
19.12.2. Invaders2Main
19.12.3. Invaders3Main
19.12.4. Invaders4Main
19.12.5. Invaders5Main
19.12.6. Invaders6Main
19.12.7. Invaders4Main
19.13. Adventures with Drools
19.13.1. Using the game.
19.13.2. The code
19.14. Pong
19.15. Wumpus World
19.16. Miss Manners and Benchmarking
19.16.1. Introduction
19.16.2. In depth Discussion
19.16.3. Output Summary
19.17. Backward-Chaining
19.17.1. Backward-Chaining Systems
19.17.2. Cloning Transitive Closures
19.17.3. Defining a Query
19.17.4. Transitive Closure Example
19.17.5. Reactive Transitive Queries
19.17.6. Queries with Unbound Arguments
19.17.7. Multiple Unbound Arguments
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Chapter 19. Examples