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Part VII. Drools Examples
Examples to help you learn Drools
Table of Contents
21. Examples
21.1. Getting the Examples
21.2. Hello World
21.3. State Example
21.3.1. Understanding the State Example
21.4. Fibonacci Example
21.5. Banking Tutorial
21.6. Pricing Rule Decision Table Example
21.6.1. Executing the example
21.6.2. The decision table
21.7. Pet Store Example
21.8. Honest Politician Example
21.9. Sudoku Example
21.9.1. Sudoku Overview
21.9.2. Running the Example
21.9.3. Java Source and Rules Overview
21.9.4. Sudoku Validator Rules (validate.drl)
21.9.5. Sudoku Solving Rules (sudoku.drl)
21.10. Number Guess
21.11. Conway's Game Of Life
21.12. Invaders
21.12.1. Invaders1Main
21.12.2. Invaders2Main
21.12.3. Invaders3Main
21.12.4. Invaders4Main
21.12.5. Invaders5Main
21.12.6. Invaders6Main
21.12.7. Invaders4Main
21.13. Adventures with Drools
21.13.1. Using the game.
21.13.2. The code
21.14. Pong
21.15. Wumpus World
21.16. Miss Manners and Benchmarking
21.16.1. Introduction
21.16.2. In depth Discussion
21.16.3. Output Summary
21.17. Backward-Chaining
21.17.1. Backward-Chaining Systems
21.17.2. Cloning Transitive Closures
21.17.3. Defining a Query
21.17.4. Transitive Closure Example
21.17.5. Reactive Transitive Queries
21.17.6. Queries with Unbound Arguments
21.17.7. Multiple Unbound Arguments
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