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Chapter 8. The Rule IDE (Eclipse)

8.1. Features Outline
8.2. Creating a Rule Project
8.3. Creating a New Rule and Wizards
8.4. Textual Rule Editor
8.5. The Guided Editor (Rule GUI)
8.6. Drools Views
8.6.1. The Working Memory View
8.6.2. The Agenda View
8.6.3. The Global Data View
8.6.4. The Audit View
8.7. Domain Specific Languages
8.7.1. Editing languages
8.8. The Rete View
8.9. Large DRL Files
8.10. Debugging Rules
8.10.1. Creating Breakpoints
8.10.2. Debugging Rules

The Eclipse based IDE provides developers (and very technical users) with an environment to edit and test rules in various formats, and integrate it deeply with their applications. In cases where you prefer business rules and web tooling, you will want to look at the BRMS (but using the BRMS and the IDE together is not uncommon).

The Drools IDE is delivered as an Eclipse plug-in, which allows you to author and manage rules from within Eclipse, as well as integrate rules with your application. This is an optional tool, and not all components are required to be used, you can use what components are relevant to you. The Drools IDE is also a part of the Red Hat Developer Studio (formerly known as JBoss IDE).

This guide will cover some of the features of JBoss Drools, in as far as the IDE touches on them (it is assumed that the reader has some familiarity with rule engines, and Drools in particular. It is important to note that none of the underlying features of the rule engine are dependent on Eclipse, and integrators are free to use their tools of choice, as always ! Plenty of people use IntelliJ with rules, for instance.

Note

You can get the plug-in either as a zip to download, or from an update site. Refer to the chapter on installation.

Overview

Figure 8.1. Overview


The rules IDE has the following features

The above features make use of Eclipse infrastructure and features, with all of the power of Eclipse being available.

The aim of the new project wizard is to set up an executable scaffold project to start using rules immediately. This will set up a basic structure, the classpath, sample rules and a test case to get you started.


When you choose to create a new "rule project" you will get a choice to add some default artifacts to it, like rules, decision tables, ruleflows, etc. These can serve as a starting point, and will give you something executable almost immediately, which you can then modify and mould to your needs. The simplest case (a hello world rule) is shown below. Feel free to experiment with the plug-in at this point.


The newly created project contains an example rule file (Sample.drl) in the src/rules directory and an example Java file (DroolsTest.java) that can be used to execute the rules in a Drools engine. You'll find this in the folder src/java, in the com.sample package. All the other jars that are necessary during execution are also added to the classpath in a custom classpath container called Drools Library. Rules do not have to be kept in "Java" projects at all, this is just a convenience for people who are already using Eclipse as their Java IDE.

Important note: The Drools plug-in adds a "Drools Builder" capability to your Eclipse instance. This means you can enable a builder on any project that will build and validate your rules when resources change. This happens automatically with the Rule Project Wizard, but you can also enable it manually on any project. One downside of this is that if you have rule files with a large number of rules (more than 500 rules per file), it means that the background builder may be doing a lot of work to build the rules on each change. An option here is to turn off the builder, or put the large rules into .rule files, where you can still use the rule editor, but it won't build them in the background. To fully validate the rules you will need to run them in a unit test of course.

You can create a rule simple as an empty text ".drl" file, or use the wizard to do so. The wizard menu can be invoked with Control+N, or by choosing it from the toolbar, where there is a menu with the JBoss Drools icon.


The wizard will ask for some basic options for generating a rule resource. These are just hints - you can change your mind later. For storing rule files you would typically create a directory src/rules and create suitably named subdirectories. The package name is mandatory, and is similar to a package name in Java; i.e., it establishes a namespace for grouping related rules.


The result of this wizard is a rule skeleton, for you to expand. As with all wizards, they are an optional help - you don't have to use them if you don't want to.

The rule editor is where rule managers and developers will be spending most of their time. The rule editor follows the pattern of a normal text editor in Eclipse, with all the customary features of a text editor. On top of this, the rule editor provides pop-up content assistance. You invoke pop-up content assistance the "normal" way by pressing Control+Space.


The rule editor works on files that have a .drl (or .rule) extension. Usually these contain related rules, but it would also be possible to have rules in individual files, grouped by being in the same package "namespace", if you so prefer. These DRL files are plain text files.

You can see from the example above that the rule group is using a domain specific language. Note the expander keyword, which tells the rule compiler to look for a dsl file of that name, to resolve the rule language. Even with the domain specific language (DSL) the rules are still stored as plain text as you see it onscreen, which allows simpler management of rules and versions, e.g., comparing versions of rules.

The editor has an outline view that is kept in sync with the structure of the rules; it is updated on save. This provides a quick way of navigating around rules by name, even in a file which may have hundreds of rules. The items are sorted alphabetically by default.


A new feature of the Drools IDE (since version 4) is the guided editor for rules. This is similar to the web based editor that is available in the BRMS. It allows you to build rules in a GUI-driven fashion, based on your object model.


To create a rule this way, use the wizard menu. It will create an instance of a .brl file and open it in the guided editor. This editor works based on a .package file in the same directory as the .brl file. In this "package" file you have the package name and import statements - just like you would at the top of a normal DRL file. First time you create a brl rule you will need to populate the package file with the fact classes you are interested in. Once you have this, the guided editor will be able to prompt you with facts and their fields so that you can build rules graphically.

The guided editor works off the model classes (or fact classes) that you configure. It then is able to "render" to DRL the rule that you have entered graphically. You can do this visually - and use it as a basis for learning DRL, or you can use it and build rules of the brl directly. One way to do this is by using the drools-ant module, which is an ant task that creates all the rule assets in a folder, as a rule package, so that you can then deploy it as a binary file. Alternatively, you can use the following snippet of code to convert the brl to a drl rule.

BRXMLPersistence read = BRXMLPersistence.getInstance();

BRDRLPersistence write = BRDRLPersistence.getInstance();
String brl = ... // read from the .brl file as needed...
String outputDRL = write.marshall(read.unmarshal(brl));
// Pass the outputDRL to the PackageBuilder, as usual

When debugging an application using a Drools engine, these views can be used to check the state of the Drools engine itself: the Working Memory View, the Agenda View, and the Global Data View. To be able to use these views, create breakpoints in your code invoking the working memory. For example, the line where you call workingMemory.fireAllRules() is a good candidate. If the debugger halts at that joinpoint, you should select the working memory variable in the debug variables view. The available views can then be used to show the details of the selected working memory:

The Audit view can be used to display audit logs containing events that were logged during the execution of a rules engine, in tree form.

The audit view visualizes an audit log, that is optionally created when executing the rules engine. To create an audit log, use the following code:

WorkingMemory workingMemory = ruleBase.newWorkingMemory();

// Create a new Working Memory Logger, that logs to file.
WorkingMemoryFileLogger logger = new WorkingMemoryFileLogger(workingMemory);
// An event.log file is created in the subdirectory log (which must exist)
// of the working directory.
logger.setFileName( "log/event" );
workingMemory.assertObject(...);
workingMemory.fireAllRules();
// stop logging
logger.writeToDisk();

Open the log by clicking the Open Log action, the first icon in the Audit View, and select the file. The Audit View now shows all events that where logged during the executing of the rules. There are different types of events, each with a different icon:

All these events show extra information concerning the event, like the id and toString representation of the object in case of working memory events (insert, modify and retract), the name of the rule and all the variables bound in the activation in case of an activation event (created, cancelled or executed). If an event occurs when executing an activation, it is shown as a child of the activation's execution event. For some events, you can retrieve the "cause":

When selecting an event, the cause of that event is shown in green in the audit view (if visible of course). You can also right click the action and select the "Show Cause" menu item. This will scroll you to the cause of the selected event.

Domain Specific Languages (DSL) enable you to create a language that allows your rules to look like - rules! Most often the domain specific language reads like natural language. Typically you would look at how a business analyst would describe the rule, in their own words, and then map this to your object model, via rule constructs. A side benefit of this is that it can provide an insulation layer between your domain objects and the rules themselves (as we know you like to refactor). A domain specific language will grow as the rules grow, and works best when there are common terms used over an over, with different parameters.

To aid with this, the rule workbench provides an editor for Domain Specific Languages. They are stored in a plain text format, so you can use any editor of your choice; this format is simply a slightly enhanced version of the "Properties" file format. The editor will be invoked on any files with a .dsl extension. There is also a wizard to create a sample DSL.


The DSL editor provides a tabular view of the mapping of Language to Rule Expressions. The Language Expression is what is used in the rules. This also feeds the content assistance for the rule editor, so that it can suggest Language Expressions from the DSL configuration. (The rule editor loads the DSL configuration when the rule resource is loaded for editing.) The Rule language mapping defines the "code" for the rules into which the language expression will be compiled by the rule engine compiler. The form of this Rule language expression depends on it being intended for the condition or the action part of a rule. (For the RHS it may be a snippet of Java, for instance). The "scope" item indicates where the expression belongs, "when" indicating the LHS, "then" the RHS, and "*" meaning anywhere. It's also possible to create aliases for keywords.

By selecting a mapping item (a row in the table) you can see the expression and mapping in the text fields below the table. Double clicking or pressing the edit button will open the edit dialog. Other buttons let you remove and add mappings. Don't remove mappings while they are still in use.


Here is a short description of the DSL translation process. The parser reads the rule text in a DSL, line by line, and tries to match some "Language Expression", depending on the scope. After a match, the values that correspond to a placeholder between curly braces (e.g., {age}) are extracted from the rule source. The placeholders in the corresponding "Rule Expression" are replaced by their corresponding value. In the example above, the natural language expression maps to two constraints on a fact of type Person, based on the fields age and location, and the {age} and {location} values are extracted from the original rule text.

If you do not wish to use a language mapping for a particular rule in a drl, prefix the expression with > and the compiler will not try to translate it according to the language definition. Also note that Domain Specific Languages are optional. When the rule is compiled, the .dsl file will also need to be available.

The Rete Tree View shows you the current Rete Network for your DRL file. You display it by clicking on the tab "Rete Tree" at the bottom of the DRL Editor window. With the Rete Network visualization being open, you can use drag-and-drop on individual nodes to arrange optimal network overview. You may also select multiple nodes by dragging a rectangle over them; then the entire group can be moved around. The Eclips toolbar icons for zooming in and out can be used in the customary manner.

In the current release there is no export function to creates a gif or jpeg file. Meanwhile, please use ctrl + alt + print to create a copy of your current Eclipse window, and cut it off.

The Rete View is an advanced feature which takes full advantage of the Eclipse Graphical Editing Framework (GEF).

The Rete view works only in Drools Rule Projects, where the Drools Builder is set in the project´s properties.

If you are using Drools in another type of project where you are not having a Drools Rule Project with the appropriate Drools Builder, you can use a workaround: Set up a little Drools Rule Project next to it, putting needed libraries into it, and the DRLs you want to inspect with the Rete View. Just click on the right tab below in the DRL Editor, followed by a click on "Generate Rete View".

Depending on the JDK you use, it may be necessary to increase the permanent generation max size. Both the SUN and the IBM JDK have a permanent generation, whereas BEA JRockit does not.

To increase the permanent generation, start Eclipse with -XX:MaxPermSize=###m

Example: c:\Eclipse\Eclipse.exe -XX:MaxPermSize=128m

Rulesets of 4,000 rules or greater should set the permanent generation to at least 128Mb.

As an alternative to the above, you may put rules in a file with the ".rule" extension, and the background builder will not try to compile them with each change, which may provide performance improvements if your IDE becomes sluggish with very large numbers of rules.


You can debug rules during the execution of your Drools application. You can add breakpoints in the consequences of your rules, and whenever such a breakpoint is encountered during the execution of the rules, execution is halted. You can then inspect the variables known at that point and use any of the default debugging actions to decide what should happen next: step over, continue, etc. You can also use the debug views to inspect the content of the working memory and the Agenda.

Drools breakpoints are only enabled if you debug your application as a Drools Application. You can do this like this:


  1. Select the main class of your application. Right click it and select the "Debug As >" sub-menu and select Drools Application. Alternatively, you can also select the "Debug ..." menu item to open a new dialog for creating, managing and running debug configurations (see the screenshot below).

  2. Select the "Drools Application" item in the left tree and click the "New launch configuration" button (leftmost icon in the toolbar above the tree). This will create a new configuration with some of the properties (like project and main class)already filled in, based on the main class you selected in the beginning. All properties shown here are the same as for any standard Java program.

  3. Change the name of your debug configuration to something meaningful. You can just accept the defaults for all other properties. For more information about these properties, please check the Eclipse JDT documentation.

  4. Click the "Debug" button on the bottom to start debugging your application. You only have to define your debug configuration once. The next time you run your Drools application, you don't have to create a new one but select the previously defined one in the tree on the left, as a sub-element of the "Drools Application" tree node, and then click the Debug button. The Eclipse toolbar also contains shortcut buttons to quickly re-execute one of your previous configurations (at least when one of the Java, Java Debug, or Drools perspectives has been selected).


After clicking the "Debug" button, the application starts executing and will halt if any breakpoint is encountered. This can be a Drools rule breakpoint, or any other standard Java breakpoint. Whenever a Drools rule breakpoint is encountered, the corresponding DRL file is opened and the active line is highlighted. The Variables view also contains all rule parameters and their value. You can then use the default Java debug actions to decide what to do next: resume, terminate, step over, etc. The debug view can also be used to inspect the contents of the Working Memory and the Agenda at that time as well. You don't have to select a Working Memory now, as the current executing working memory is automatically shown.