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public interface Channel
A channel provides a mechanism to send objects from the working memory to some external process or function. For instance, a channel can be used to inform some piece of code that an object matches a rule.
To create a channel, implement the interface and register it with the KnowledgeRuntime:
 ...
 ksession.registerChannel("my-channel", new MyChannelImpl());
 
 
 Channels are invoked from the consequence side of a rule:
when ... then channels["my-channel"].send(...);
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|  void | send(Object object)Sends the given object to this channel. | 
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void send(Object object)
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