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Ths sections extends the KIE Running section, which should be read first, with specifics for the Drools runtime.
The EntryPoint
provides the methods around inserting, updating and deleting
facts. The term "entry point" is related to the fact that we have multiple partitions in a
Working Memory and you can choose which one you are inserting into. The use of multiple
entry points is more common in event processing use cases, but they can be used by pure rule
applications as well.
The KieRuntime
interface provides the main
interaction with the engine. It is available in rule consequences and
process actions. In this manual the focus is on the methods and
interfaces related to rules, and the methods pertaining to processes
will be ignored for now. But you'll notice that the
KieRuntime
inherits methods from both the
WorkingMemory
and the ProcessRuntime
, thereby
providing a unified API to work with processes and rules. When working
with rules, three interfaces form the KieRuntime
:
EntryPoint
, WorkingMemory
and the
KieRuntime
itself.
In order for a fact to be evaluated against the rules in a KieBase
, it
has to be inserted into the session. This is done by calling the method
insert(yourObject)
. When a fact is inserted into the session, some of its
properties might be immediately evaluated (eager evaluation) and some might be deferred
for later evaluation (lazy evaluation). The exact behaviour depends on the rules engine
algorithm being used.
Expert systems typically use the term assert or
assertion to refer to facts made available to the system.
However, due to "assert" being a keyword in most languages, we have decided to use the
insert
keyword; In this manual, the two terms are used
interchangeably.
When an Object is inserted it returns a FactHandle
.
This FactHandle
is the token used to represent your
inserted object within the WorkingMemory
. It is also used
for interactions with the WorkingMemory
when you wish to
delete or modify an object.
Cheese stilton = new Cheese("stilton");
FactHandle stiltonHandle = ksession.insert( stilton );
As mentioned in the KieBase section, a Working Memory may operate in two assertion modes: either equality or identity. Identity is the default.
Identity means that the Working Memory uses
an IdentityHashMap
to store all asserted objects. New
instance assertions always result in the return of new
FactHandle
, but if an instance is asserted again then it
returns the original fact handle, i.e., it ignores repeated insertions
for the same object.
Equality means that the Working Memory uses a
HashMap
to store all asserted objects. An object instance assertion will
only return a new FactHandle
if the inserted object is not equal (according
to its equal()/hashcode()
methods) to an already existing fact.
In order to remove a fact from the session, the method delete()
is used.
When a fact is deleted, any matches that are active and depend on that fact will be
cancelled. Note that it is possible to have rules that depend on the nonexistence of a
fact, in which case deleting a fact may cause a rule to activate. (See the
not
and exists
keywords).
Expert systems typically use the term retract or
retraction to refer to the operation of removing facts from the
Working Memory. Drools prefers the keyword delete
for symmetry with
the keyword insert
; Drools also supports the keyword retract
,
but it was deprecated in favor of delete
. In this manual, the two terms are
used interchangeably.
Retraction may be done using the FactHandle
that was returned by the
insert call. On the right hand side of a rule the delete
statement is
used, which works with a simple object reference.
Cheese stilton = new Cheese("stilton");
FactHandle stiltonHandle = ksession.insert( stilton );
....
ksession.delete( stiltonHandle );
The Rule Engine must be notified of modified facts, so that they
can be reprocessed. You must use the update()
method to
notify the WorkingMemory
of changed objects for those
objects that are not able to notify the WorkingMemory
themselves. Notice that update()
always takes the
modified object as a second parameter, which allows you to specify new
instances for immutable objects. On the right hand side of a rule the
modify
statement is recommended, as it makes the
changes and notifies the engine in a single statement. Alternatively,
after changing a fact object's field values through calls of setter
methods you must invoke update
immediately, event
before changing another fact, or you will cause problems with the
indexing within the rule engine. The modify statement avoids this
problem.
Cheese stilton = new Cheese("stilton");
FactHandle stiltonHandle = workingMemory.insert( stilton );
...
stilton.setPrice( 100 );
workingMemory.update( stiltonHandle, stilton );
The RuleRuntime provides access to the Agenda, permits query executions, and lets you access named Entry Points.
Queries are used to retrieve fact sets based on patterns, as
they are used in rules. Patterns may make use of optional parameters.
Queries can be defined in the Knowledge Base, from where they are
called up to return the matching results. While iterating over the
result collection, any identifier bound in the query can be used to
access the corresponding fact or fact field by calling the
get
method with the binding variable's name as its
argument. If the binding refers to a fact object, its FactHandle can
be retrieved by calling getFactHandle
, again with the
variable's name as the parameter.
Example 7.1. Simple Query Example
QueryResults results =
ksession.getQueryResults( "my query", new Object[] { "string" } );
for ( QueryResultsRow row : results ) {
System.out.println( row.get( "varName" ) );
}
Invoking queries and processing the results by iterating over the returned set is not a good way to monitor changes over time.
To alleviate this, Drools provides Live Queries, which have a
listener attached instead of returning an iterable result set. These
live queries stay open by creating a view and publishing change events for
the contents of this view. To activate, you start your query with
parameters and listen to changes in the resulting view. The
dispose
method terminates the query and discontinues this
reactive scenario.
Example 7.2. Implementing ViewChangedEventListener
final List updated = new ArrayList();
final List removed = new ArrayList();
final List added = new ArrayList();
ViewChangedEventListener listener = new ViewChangedEventListener() {
public void rowUpdated(Row row) {
updated.add( row.get( "$price" ) );
}
public void rowRemoved(Row row) {
removed.add( row.get( "$price" ) );
}
public void rowAdded(Row row) {
added.add( row.get( "$price" ) );
}
};
// Open the LiveQuery
LiveQuery query = ksession.openLiveQuery( "cheeses",
new Object[] { "cheddar", "stilton" },
listener );
...
...
query.dispose() // calling dispose to terminate the live query
A Drools blog article contains an example of Glazed Lists integration for live queries:
http://blog.athico.com/2010/07/glazed-lists-examples-for-drools-live.html
The StatefulRuleSession
is inherited by the
KieSession
and provides the rule related
methods that are relevant from outside of the engine.
AgendaFilter
objects are optional implementations
of the filter interface which are used to allow or deny the firing of
a match. What you filter on is entirely up to the
implementation. Drools 4.0 used to supply some out of the box filters,
which have not be exposed in drools 5.0 knowledge-api, but they are
simple to implement and the Drools 4.0 code base can be referred
to.
To use a filter specify it while calling
fireAllRules()
. The following example permits only rules
ending in the string "Test"
. All others will be filtered
out.
ksession.fireAllRules( new RuleNameEndsWithAgendaFilter( "Test" ) );
The Agenda is a Rete feature. During actions on
the WorkingMemory
, rules may become fully matched and
eligible for execution; a single Working Memory Action can result in
multiple eligible rules. When a rule is fully matched a Match is
created, referencing the rule and the matched facts, and placed onto the
Agenda. The Agenda controls the execution order of these Matches using
a Conflict Resolution strategy.
The engine cycles repeatedly through two phases:
Working Memory Actions. This is where most of the work takes
place, either in the Consequence (the RHS itself) or the main Java
application process. Once the Consequence has finished or the main
Java application process calls fireAllRules()
the engine
switches to the Agenda Evaluation phase.
Agenda Evaluation. This attempts to select a rule to fire. If no rule is found it exits, otherwise it fires the found rule, switching the phase back to Working Memory Actions.
The process repeats until the agenda is clear, in which case control returns to the calling application. When Working Memory Actions are taking place, no rules are being fired.
Conflict resolution is required when there are multiple rules on the agenda. (The basics to this are covered in chapter "Quick Start".) As firing a rule may have side effects on the working memory, the rule engine needs to know in what order the rules should fire (for instance, firing ruleA may cause ruleB to be removed from the agenda).
The default conflict resolution strategies employed by Drools are: Salience and LIFO (last in, first out).
The most visible one is salience (or priority), in which case a user can specify that a certain rule has a higher priority (by giving it a higher number) than other rules. In that case, the rule with higher salience will be preferred. LIFO priorities are based on the assigned Working Memory Action counter value, with all rules created during the same action receiving the same value. The execution order of a set of firings with the same priority value is arbitrary.
As a general rule, it is a good idea not to count on rules firing in any particular order, and to author the rules without worrying about a "flow". However when a flow is needed a number of possibilities exist, including but not limited to: agenda groups, rule flow groups, activation groups, control/semaphore facts. These are discussed in later sections.
Drools 4.0 supported custom conflict resolution strategies; while this capability still exists in Drools it has not yet been exposed to the end user via knowledge-api in Drools 5.0.
Agenda groups are a way to partition rules (matches, actually) on the agenda. At any one time, only one group has "focus" which means that matches for rules in that group only will take effect. You can also have rules with "auto focus" which means that the focus is taken for its agenda group when that rule's conditions are true.
Agenda groups are known as "modules" in CLIPS terminology. While it best to design rules that do not need control flow, this is not always possible. Agenda groups provide a handy way to create a "flow" between grouped rules. You can switch the group which has focus either from within the rule engine, or via the API. If your rules have a clear need for multiple "phases" or "sequences" of processing, consider using agenda-groups for this purpose.
Each time setFocus()
is called it pushes that Agenda
Group onto a stack. When the focus group is empty it is popped from the
stack and the focus group that is now on top evaluates. An Agenda Group
can appear in multiple locations on the stack. The default Agenda Group
is "MAIN", with all rules which do not specify an Agenda Group being in
this group. It is also always the first group on the stack, given focus
initially, by default.
ksession.getAgenda().getAgendaGroup( "Group A" ).setFocus();
The clear()
method can be used to cancel all the activations
generated by the rules belonging to a given Agenda Group before one has had a chance
to fire.
ksession.getAgenda().getAgendaGroup( "Group A" ).clear();
Note that, due to the lazy nature of the phreak algorithm used by Drools,
the activations are by default materialized only at firing time, but it is possible
to anticipate the evaluation and then the activation of a given rule at the
moment when a fact is inserted into the session by annotating it with
@Propagation(IMMEDIATE)
as explained in the Propagation modes section.
An activation group is a set of rules bound together by the same
"activation-group" rule attribute. In this group only one rule can fire,
and after that rule has fired all the other rules are cancelled from the
agenda. The clear()
method can be called at any time, which
cancels all of the activations before one has had a chance to
fire.
ksession.getAgenda().getActivationGroup( "Group B" ).clear();
A rule flow group is a group of rules associated by the
"ruleflow-group" rule attribute. These rules can only fire when the
group is activate. The group itself can only become active when the
elaboration of the ruleflow diagram reaches the node representing the
group. Here too, the clear()
method can be called at any
time to cancels all matches still remaining on the Agenda.
ksession.getAgenda().getRuleFlowGroup( "Group C" ).clear();
The event package provides means to be notified of rule engine events, including rules firing, objects being asserted, etc. This allows you, for instance, to separate logging and auditing activities from the main part of your application (and the rules).
The WorkingMemoryEventManager
allows for listeners to be added and removed,
so that events for the working memory and the agenda can be listened to.
The following code snippet shows how a simple agenda listener is declared and attached to a session. It will print matches after they have fired.
Example 7.3. Adding an AgendaEventListener
ksession.addEventListener( new DefaultAgendaEventListener() {
public void afterMatchFired(AfterMatchFiredEvent event) {
super.afterMatchFired( event );
System.out.println( event );
}
});
Drools also provides DebugRuleRuntimeEventListener
and DebugAgendaEventListener
which implement each method with
a debug print statement. To print all Working Memory events, you add a
listener like this:
Example 7.4. Adding a DebugRuleRuntimeEventListener
ksession.addEventListener( new DebugRuleRuntimeEventListener() );
The events currently supported are:
MatchCreatedEvent
MatchCancelledEvent
BeforeMatchFiredEvent
AfterMatchFiredEvent
AgendaGroupPushedEvent
AgendaGroupPoppedEvent
ObjectInsertEvent
ObjectDeletedEvent
ObjectUpdatedEvent
ProcessCompletedEvent
ProcessNodeLeftEvent
ProcessNodeTriggeredEvent
ProcessStartEvent
The StatelessKieSession
wraps the
KieSession
, instead of extending it. Its main
focus is on decision service type scenarios. It avoids the need to call
dispose()
. Stateless sessions do not support iterative
insertions and the method call fireAllRules()
from Java code;
the act of calling execute()
is a single-shot method that
will internally instantiate a KieSession
, add
all the user data and execute user commands, call
fireAllRules()
, and then call dispose()
. While
the main way to work with this class is via the
BatchExecution
(a subinterface of Command
) as
supported by the CommandExecutor
interface, two convenience
methods are provided for when simple object insertion is all that's
required. The CommandExecutor
and BatchExecution
are talked about in detail in their own section.
Our simple example shows a stateless session executing a given collection of Java objects using the convenience API. It will iterate the collection, inserting each element in turn.
Example 7.5. Simple StatelessKieSession execution with a Collection
StatelessKieSession ksession = kbase.newStatelessKieSession();
ksession.execute( collection );
If this was done as a single Command it would be as follows:
Example 7.6. Simple StatelessKieSession execution with InsertElements Command
ksession.execute( CommandFactory.newInsertElements( collection ) );
If you wanted to insert the collection itself, and the collection's
individual elements, then
CommandFactory.newInsert(collection)
would do the job.
Methods of the CommandFactory
create the supported
commands, all of which can be marshalled using XStream and the
BatchExecutionHelper
. BatchExecutionHelper
provides details on the XML format as well as how to use Drools Pipeline
to automate the marshalling of BatchExecution
and
ExecutionResults
.
StatelessKieSession
supports globals, scoped in a
number of ways. I'll cover the non-command way first, as commands are
scoped to a specific execution call. Globals can be resolved in three
ways.
The StatelessKieSession method getGlobals()
returns a Globals instance which provides access to the session's
globals. These are shared for all execution
calls. Exercise caution regarding mutable globals because execution
calls can be executing simultaneously in different threads.
Example 7.7. Session scoped global
StatelessKieSession ksession = kbase.newStatelessKieSession();
// Set a global hbnSession, that can be used for DB interactions in the rules.
ksession.setGlobal( "hbnSession", hibernateSession );
// Execute while being able to resolve the "hbnSession" identifier.
ksession.execute( collection );
Using a delegate is another way of global resolution. Assigning
a value to a global (with setGlobal(String, Object)
)
results in the value being stored in an internal collection mapping
identifiers to values. Identifiers in this internal collection will
have priority over any supplied delegate. Only if an identifier cannot
be found in this internal collection, the delegate global (if any)
will be used.
The third way of resolving globals is to have execution scoped
globals. Here, a Command
to set a global is passed to the
CommandExecutor
.
The CommandExecutor
interface also offers the ability
to export data via "out" parameters. Inserted facts, globals and query
results can all be returned.
Example 7.8. Out identifiers
// Set up a list of commands
List cmds = new ArrayList();
cmds.add( CommandFactory.newSetGlobal( "list1", new ArrayList(), true ) );
cmds.add( CommandFactory.newInsert( new Person( "jon", 102 ), "person" ) );
cmds.add( CommandFactory.newQuery( "Get People" "getPeople" );
// Execute the list
ExecutionResults results =
ksession.execute( CommandFactory.newBatchExecution( cmds ) );
// Retrieve the ArrayList
results.getValue( "list1" );
// Retrieve the inserted Person fact
results.getValue( "person" );
// Retrieve the query as a QueryResults instance.
results.getValue( "Get People" );
With Rete you have a stateful session where objects can be asserted and modified over time, and where rules can also be added and removed. Now what happens if we assume a stateless session, where after the initial data set no more data can be asserted or modified and rules cannot be added or removed? Certainly it won't be necessary to re-evaluate rules, and the engine will be able to operate in a simplified way.
Order the Rules by salience and position in the ruleset (by setting a sequence attribute on the rule terminal node).
Create an elements, one element for each possible rule match; element position indicates firing order.
Turn off all node memories, except the right-input Object memory.
Disconnect the Left Input Adapter Node propagation, and let the Object plus the Node be referenced in a Command object, which is added to a list on the Working Memory for later execution.
Assert all objects, and, when all assertions are finished and thus right-input node memories are populated, check the Command list and execute each in turn.
All resulting Matches should be placed in the elements, based upon the determined sequence number of the Rule. Record the first and last populated elements, to reduce the iteration range.
Iterate the elements of Matches, executing populated element in turn.
If we have a maximum number of allowed rule executions, we can exit our network evaluations early to fire all the rules in the elements.
The LeftInputAdapterNode
no longer creates a Tuple,
adding the Object, and then propagate the Tuple – instead a Command
object is created and added to a list in the Working Memory. This
Command object holds a reference to the
LeftInputAdapterNode
and the propagated object. This stops
any left-input propagations at insertion time, so that we know that a
right-input propagation will never need to attempt a join with the
left-inputs (removing the need for left-input memory). All nodes have
their memory turned off, including the left-input Tuple memory but
excluding the right-input object memory, which means that the only node
remembering an insertion propagation is the right-input object memory.
Once all the assertions are finished and all right-input memories
populated, we can then iterate the list of
LeftInputAdatperNode
Command objects calling each in turn.
They will propagate down the network attempting to join with the
right-input objects, but they won't be remembered in the left input as
we know there will be no further object assertions and thus propagations
into the right-input memory.
There is no longer an Agenda, with a priority queue to schedule
the Tuples; instead, there is simply an elements for the number of rules.
The sequence number of the RuleTerminalNode
indicates the
element within the elements where to place the Match. Once all Command
objects have finished we can iterate our elements, checking each element in
turn, and firing the Matches if they exist. To improve performance,
we remember the first and the last populated cell in the elements. The
network is constructed, with each RuleTerminalNode
being
given a sequence number based on a salience number and its order of
being added to the network.
Typically the right-input node memories are Hash Maps, for fast object deletion; here, as we know there will be no object deletions, we can use a list when the values of the object are not indexed. For larger numbers of objects indexed Hash Maps provide a performance increase; if we know an object type has only a few instances, indexing is probably not advantageous, and a list can be used.
Sequential mode can only be used with a Stateless Session and is
off by default. To turn it on, either call
RuleBaseConfiguration.setSequential(true)
, or set the
rulebase configuration property drools.sequential
to true.
Sequential mode can fall back to a dynamic agenda by calling
setSequentialAgenda
with
SequentialAgenda.DYNAMIC
. You may also set the
"drools.sequential.agenda" property to "sequential" or "dynamic".
The introduction of PHREAK as default algorithm for the Drools engine made the rules' evaluation lazy. This new Drools lazy behavior allowed a relevant performance boost but, in some very specific cases, breaks the semantic of a few Drools features.
More precisely in some circumstances it is necessary to propagate the insertion of new fact into th session immediately. For instance Drools allows a query to be executed in pull only (or passive) mode by prepending a '?' symbol to its invocation as in the following example:
Example 7.9. A passive query
query Q (Integer i)
String( this == i.toString() )
end
rule R when
$i : Integer()
?Q( $i; )
then
System.out.println( $i );
end
In this case, since the query is passive, it shouldn't react to the insertion of a String matching the join condition in the query itself. In other words this sequence of commands
KieSession ksession = ...
ksession.insert(1);
ksession.insert("1");
ksession.fireAllRules();
shouldn't cause the rule R to fire because the String satisfying the query condition has been inserted after the Integer and the passive query shouldn't react to this insertion. Conversely the rule should fire if the insertion sequence is inverted because the insertion of the Integer, when the passive query can be satisfied by the presence of an already existing String, will trigger it.
Unfortunately the lazy nature of PHREAK doesn't allow the engine to make any distinction regarding the insertion sequence of the two facts, so the rule will fire in both cases. In circumstances like this it is necessary to evaluate the rule eagerly as done by the old RETEOO-based engine.
In other cases it is required that the propagation is eager, meaning that it is not immedate, but anyway has to happen before the engine/agenda starts scheduled evaluations. For instance this is necessary when a rule has the no-loop or the lock-on-active attribute and in fact when this happens this propagation mode is automatically enforced by the engine.
To cover these use cases, and in all other situations where an immediate or eager rule evaluation is required, it is possible to declaratively specify so by annotating the rule itself with @Propagation(Propagation.Type), where Propagation.Type is an enumeration with 3 possible values:
IMMEDIATE means that the propagation is performed immediately.
EAGER means that the propagation is performed lazily but eagerly evaluated before scheduled evaluations.
LAZY means that the propagation is totally lazy and this is default PHREAK behaviour
This means that the following drl:
Example 7.10. A data-driven rule using a passive query
query Q (Integer i)
String( this == i.toString() )
end
rule R @Propagation(IMMEDIATE) when
$i : Integer()
?Q( $i; )
then
System.out.println( $i );
end
will make the rule R to fire if and only if the Integer is inserted after the String, thus behaving in accordance with the semantic of the passive query.
The CommandFactory
allows for commands to be executed
on those sessions, the only difference being that the Stateless Knowledge
Session executes fireAllRules()
at the end before disposing
the session. The currently supported commands are:
FireAllRules
GetGlobal
SetGlobal
InsertObject
InsertElements
Query
StartProcess
BatchExecution
InsertObject
will insert a single object, with an
optional "out" identifier. InsertElements
will iterate an
Iterable, inserting each of the elements. What this means is that a
Stateless Knowledge Session is no longer limited to just inserting
objects, it can now start processes or execute queries, and do this in any
order.
Example 7.11. Insert Command
StatelessKieSession ksession = kbase.newStatelessKieSession();
ExecutionResults bresults =
ksession.execute( CommandFactory.newInsert( new Cheese( "stilton" ), "stilton_id" ) );
Stilton stilton = bresults.getValue( "stilton_id" );
The execute method always returns an ExecutionResults
instance, which allows access to any command results if they specify an
out identifier such as the "stilton_id" above.
Example 7.12. InsertElements Command
StatelessKieSession ksession = kbase.newStatelessKieSession();
Command cmd = CommandFactory.newInsertElements( Arrays.asList( Object[] {
new Cheese( "stilton" ),
new Cheese( "brie" ),
new Cheese( "cheddar" ),
});
ExecutionResults bresults = ksession.execute( cmd );
The execute method only allows for a single command. That's where
BatchExecution
comes in, which represents a composite
command, created from a list of commands. Now, execute will iterate over
the list and execute each command in turn. This means you can insert some
objects, start a process, call fireAllRules and execute a query, all in a
single execute(...)
call, which is quite powerful.
As mentioned previosly, the StatelessKieSession will execute
fireAllRules()
automatically at the end. However the
keen-eyed reader probably has already noticed the
FireAllRules
command and wondered how that works with a
StatelessKieSession. The FireAllRules
command is
allowed, and using it will disable the automatic execution at the end;
think of using it as a sort of manual override function.
A custom XStream marshaller can be used with the Drools Pipeline to
achieve XML scripting, which is perfect for services. Here are two simple
XML samples, one for the BatchExecution and one for the
ExecutionResults
.
Example 7.13. Simple BatchExecution XML
<batch-execution>
<insert out-identifier='outStilton'>
<org.drools.compiler.Cheese>
<type>stilton</type>
<price>25</price>
<oldPrice>0</oldPrice>
</org.drools.compiler.Cheese>
</insert>
</batch-execution>
Example 7.14. Simple ExecutionResults XML
<execution-results>
<result identifier='outStilton'>
<org.drools.compiler.Cheese>
<type>stilton</type>
<oldPrice>25</oldPrice>
<price>30</price>
</org.drools.compiler.Cheese>
</result>
</execution-results>
Spring and Camel, covered in the integrations book, facilitate declarative services.
Example 7.15. BatchExecution Marshalled to XML
<batch-execution>
<insert out-identifier="stilton">
<org.drools.compiler.Cheese>
<type>stilton</type>
<price>1</price>
<oldPrice>0</oldPrice>
</org.drools.compiler.Cheese>
</insert>
<query out-identifier='cheeses2' name='cheesesWithParams'>
<string>stilton</string>
<string>cheddar</string>
</query>
</batch-execution>
The CommandExecutor
returns an
ExecutionResults
, and this is handled by the pipeline code
snippet as well. A similar output for the <batch-execution> XML
sample above would be:
Example 7.16. ExecutionResults Marshalled to XML
<execution-results>
<result identifier="stilton">
<org.drools.compiler.Cheese>
<type>stilton</type>
<price>2</price>
</org.drools.compiler.Cheese>
</result>
<result identifier='cheeses2'>
<query-results>
<identifiers>
<identifier>cheese</identifier>
</identifiers>
<row>
<org.drools.compiler.Cheese>
<type>cheddar</type>
<price>2</price>
<oldPrice>0</oldPrice>
</org.drools.compiler.Cheese>
</row>
<row>
<org.drools.compiler.Cheese>
<type>cheddar</type>
<price>1</price>
<oldPrice>0</oldPrice>
</org.drools.compiler.Cheese>
</row>
</query-results>
</result>
</execution-results>
The BatchExecutionHelper
provides a configured XStream
instance to support the marshalling of Batch Executions, where the
resulting XML can be used as a message format, as shown above. Configured
converters only exist for the commands supported via the Command Factory.
The user may add other converters for their user objects. This is very
useful for scripting stateless or stateful knowledge sessions, especially
when services are involved.
There is currently no XML schema to support schema validation. The
basic format is outlined here, and the drools-pipeline module has an
illustrative unit test in the XStreamBatchExecutionTest
unit
test. The root element is <batch-execution> and it can contain zero
or more commands elements.
This contains a list of elements that represent commands, the supported commands is limited to those Commands provided by the Command Factory. The most basic of these is the <insert> element, which inserts objects. The contents of the insert element is the user object, as dictated by XStream.
Example 7.18. Insert
<batch-execution>
<insert>
...<!-- any user object -->
</insert>
</batch-execution>
The insert element features an "out-identifier" attribute, demanding that the inserted object will also be returned as part of the result payload.
Example 7.19. Insert with Out Identifier Command
<batch-execution>
<insert out-identifier='userVar'>
...
</insert>
</batch-execution>
It's also possible to insert a collection of objects using the
<insert-elements> element. This command does not support an
out-identifier. The org.domain.UserClass
is just an
illustrative user object that XStream would serialize.
Example 7.20. Insert Elements command
<batch-execution>
<insert-elements>
<org.domain.UserClass>
...
</org.domain.UserClass>
<org.domain.UserClass>
...
</org.domain.UserClass>
<org.domain.UserClass>
...
</org.domain.UserClass>
</insert-elements>
</batch-execution>
While the out
attribute is useful in returning
specific instances as a result payload, we often wish to run actual
queries. Both parameter and parameterless queries are supported. The
name
attribute is the name of the query to be called,
and the out-identifier
is the identifier to be used for
the query results in the <execution-results>
payload.
Example 7.21. Query Command
<batch-execution>
<query out-identifier='cheeses' name='cheeses'/>
<query out-identifier='cheeses2' name='cheesesWithParams'>
<string>stilton</string>
<string>cheddar</string>
</query>
</batch-execution>